1. | | Technical debt or technical weight/burden? (2016) (bartwronski.com) |
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2 points by bartwr on Nov 5, 2023 | past
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2. | | Differentiable Slang: A Shading Language for Renderers That Learn (nvidia.com) |
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7 points by bartwr on Oct 23, 2023 | past
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3. | | Praising hacking and low-tech solutions. ChatGPT wrote me a JavaScript “plugin.” (bartwronski.com) |
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3 points by bartwr on Sept 17, 2023 | past
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4. | | I work in Graphics/AI and left Silicon Valley for NYC 2.5y ago – a retrospective (bartwronski.com) |
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6 points by bartwr on Sept 5, 2023 | past
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5. | | Random-Access Neural Compression of Material Textures (nvidia.com) |
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1 point by bartwr on May 8, 2023 | past | 1 comment
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6. | | Removing blur from images – deconvolution and using simple image filters (bartwronski.com) |
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131 points by bartwr on May 26, 2022 | past | 32 comments
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7. | | Exposure Fusion – local tonemapping for real-time rendering (bartwronski.com) |
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3 points by bartwr on Feb 28, 2022 | past
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8. | | (Unofficial) Insider guide to tech interviews (bartwronski.com) |
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89 points by bartwr on Jan 4, 2022 | past | 20 comments
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9. | | Gradients on grids of pixels/voxels – forward, central, and diagonal differences (bartwronski.com) |
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21 points by bartwr on March 1, 2021 | past
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10. | | Bilinear down/upsampling, aligning pixels, and infamous GPU half pixel offset (bartwronski.com) |
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1 point by bartwr on Feb 17, 2021 | past
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11. | | Is This a Branch? (bartwronski.com) |
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1 point by bartwr on Jan 19, 2021 | past
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12. | | Why are video games graphics challenging? Productionizing rendering algorithms (bartwronski.com) |
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309 points by bartwr on Dec 28, 2020 | past | 89 comments
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13. | | Compressing PBR material texture sets with sparsity and kSVD dictionary learning (bartwronski.com) |
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2 points by bartwr on Aug 31, 2020 | past
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14. | | Dimensionality reduction for image and texture set compression (bartwronski.com) |
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3 points by bartwr on May 22, 2020 | past
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15. | | “Optimizing” blue noise dithering – backpropagation through Fourier and sorting (bartwronski.com) |
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3 points by bartwr on April 27, 2020 | past
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16. | | Bilinear texture filtering – artifacts, alternatives, frequency domain analysis (bartwronski.com) |
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1 point by bartwr on April 15, 2020 | past
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17. | | Using JAX, numpy, and optimization techniques to improve separable image filters (bartwronski.com) |
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101 points by bartwr on March 16, 2020 | past | 9 comments
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18. | | Separability, SVD, and low-rank approximation of 2D image processing filters (bartwronski.com) |
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1 point by bartwr on Feb 3, 2020 | past
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19. | | Analyze your own activity data using Google Takeout – music stats example (bartwronski.com) |
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1 point by bartwr on Jan 7, 2020 | past
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